💰Taxation

Try to keep taxes as relatively low as possible, as high taxes can diminish interest in using the market.

Taxes consist in a percentage of money retained (And effectively destroyed) in every transaction. They are needed to ensure that users can't exploit the short-term movements of the markets (For example, not buy an item and sell it immediately for more, after the first buy increases its price). There are three types of taxation, all of them divided in the two possible actions (Buy and sell):

  • Default taxes will be used if the specific item taxation isn't set.

  • Per item taxation. You can override the default tax for each items.

  • Discord taxation. You can change the global tax when doing a transaction throught discord.


Default taxes:

config.yml
market-control:
  # ...
  taxation:
    sell: 0.06 # 6% taxation when players sell items.
    buy: 0.04 # 4% taxation when players buy items.
    

Specific taxes (Per item):

items.yml
items:
  cobblestone:
    # ...
    tax:
      # Tax of 5% when buying cobblestone.
      buy: 0.05
      # Tax of 10% when selling cobblestone.
      sell: 0.1
      

Discord taxes:

config.yml
discord-bot:
  # ...
  taxation:
    override: true
    buy: 0.04
    sell: 0.05
    

Last updated